The accu:rate team
We are a close-knit team and can advise you on the planning and implementation of your projects.
CEO and Founder
Angelika Kneidl is one of the leading international experts in the field of crowd simulation. Since 2009, she has been working full-time on the computer simulation of crowd movement. Her PhD thesis on the same topic was awarded a PhD award, and many other prizes and awards followed. Today, she leads one of the most forward-looking companies in the field. In addition, she actively shapes the topics of engineering methods and personal safety, as the 1st board member of the renowned RiMEA e.V. as well as through her participation in international committees.
Head of Operations
Sophia Simon is a real all-rounder. No matter if there are questions about crowd:it, our services or research projects, she helps our customers and partners at any time and on any topic competently and with a lot of enthusiasm. Her education as a sociologist allows her to communicate Deep Tech topics in an comprehensible way. At the same time, Sophia is responsible for business development, HR, and finance and is, with her imaginative and communicative manner, our strategist and visionary all in one.
Susanne hat als Landschaftsarchitektin und Urbanistin ein Gespu00fcr dafu00fcr, wie man Orte gut gestaltet. Zudem bringt sie durch ihre selbststu00e4ndige Tu00e4tigkeit in der 3D-Visualisierung wertvolle Fu00e4higkeiten im Projektmanagement mit. Dieses Wissen wendet sie nun auch auf die Themen Sicherheit und Komfort an und ist zustu00e4ndig fu00fcr jegliche Art von Simulationsprojekten.
Max is part of the project team. He has always been interested in linking the (environmental) world and technology, which is why he decided to study environmental engineering. During his studies, he specialized mainly in digital methods such as simulations. He now uses this interest in and knowledge of digital planning methods in the simulation projects.
Felix comes from a consulting background in the cultural and leisure sector, where he has conducted a wide range of projects, from profitability analyses to visitor flow management and visitor dramaturgy. Through his studies in applied cognitive and media science with a focus on psychology and computer science, he also has a deep understanding of how human behavior can be modeled. With this rare knowledge he is a valuable addition to our project team and supervises research projects.
As a trained environmental engineer and computer scientist, Janik Scholl knows how to deal with complicated problems. In the project team he is mostly responsible for the automated incorporation of complex boundary conditions. As a long-time team member, he has carried out many simulation projects, especially he was responsible for the automated incorporation of complex boundary conditions. He now uses his experience in numerous simulation projects for the further development of our software crowd:it and is happy to show it to you in a software demo.
As a Games Engineering specialist (TUM), Simon is responsible for the visualization of people flows (2D/3D) and the topics UI/UX. In addition, he is our BIM expert and actively pushes the connection of crowd:it to BIM models in international partnerships. One of his great strengths is to understand the customers’ needs and implement to it in our software. If you have any questions about BIM and visualization, please feel free to contact him.
Matthias has been passionate about crowd simulation already during his studies of Scientific Computing, where he worked with Prof. Köster’s research simulator VADERE. After working in the automotive field for several years, he has now returned to the world of simulations and fits perfectly into our software team with his expertise and his communicative and open-minded nature.
During his computer science studies at the University of Tübingen, Johannes was already involved in various projects with artificial intelligence and machine learning. At accu:rate, he can continue to pursue this interest and, in addition to software development, is also responsible for the integration of AI methods.