crowd:it Version 3.2 is released!
We develop and improve crowd:it continuously. And now, a new version is released with great new features.
In addition to various bug fixes, there are also a few great new features that we would like to introduce to you.
Model realistic waiting behavior
With the new crowd:it 3.2 update, we focused on improving how various waiting situations can be realistically modeled. Previously, only time-based conditions could be set for leaving a waiting area. Now, waiting behavior can be tied to custom conditions, enabling more flexible and realistic crowd scenarios. This enhancement makes it much easier to represent typical situations in crowd management – for example, at events or train stations.
Use Case: Crowd Control
Access to selected areas can now be dynamically controlled to support specific management strategies.
For instance, groups can be allowed onto platforms in a staggered manner to prevent overcrowding or to coordinate controlled entry processes.

Use Case: Meeting Point
Designated areas can now be defined where groups wait until all members have arrived before continuing together. This is especially useful for guided tours in museums, city tours, or other organized group activities, where coordinated group movement is essential.

Use Case: Passenger Exchange
Passenger boarding and alighting processes – such as on trains – can now be modeled more realistically.
Incoming passengers will wait until all others have exited before entering.
Previously difficult to represent, these scenarios can now be implemented simply and intuitively, allowing for more accurate modeling of public transport dynamics.

Draw straight lines with "Shift" Key
With the new release, you can easily draw walls and simulation objects horizontally or vertically by simply holding down the Shift key.
Instead of precisely positioning the mouse or manually entering coordinates, a single click now places the next point at a right angle.
Walls Are Drawn Open by Default
From now on, walls in crowd:it are drawn open by default, meaning they are not automatically closed.
This offers several advantages: the enclosed area remains accessible while still providing a clear structuring of the scenario. Open walls allow you to limit the scenario area and reduce computation time.
If a closed wall is needed, you can easily switch to it in the “Select Walls” mode by right-clicking on the wall.

A complete list of our changes can be found in our changelog.
Do you have further questions? Your desired feature is not yet in this release? Send us an e-mail or give us a call!
Phone: +49 (0)89 - 215 538 69
Mail: info@accu-rate.de